Channel: Unreal Engine
Category: Science & Technology
Tags: game featuresgame enginegame devepic gamespluginue4game featureunrealunreal enginegame developmentearly access
Description: Join us on Inside Unreal this week as we dive into the incredible Hype Chamber broadcasting sample! This blend of features combines the power of Blueprints, Datasmith, Sequencer, Remote Control API and more to create the new face of esports - that you can also experience yourself. We’ve collected a panel of the team who made it happen, so come prepared with the sample in hand and your questions at the ready! ANNOUNCEMENT POST forums.unrealengine.com/t/inside-unreal-the-hype-chamber-broadcasting-sample/510904